Weapons

Weapons guide

Choose a gun or Turret for the lane it must protect. Keep a player weapon for the fallback, and place Turrets where walls do not block their line of sight.

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table

Match the tool to the defense job

The official game loop confirms guns and Turrets. Their current numeric fields belong to the live Store or crate result.

ToolBest jobPlacement check
Player gunFocus a moving target and cover retreatKeep an open path and enough range
TurretHold a repeated approach automaticallyDo not hide it behind the outer wall
BlocksCreate time for both weaponsPreserve the firing lane
steps

Test one weapon change

Use the same lane and wave context so a damage improvement is not confused with a better wall or easier target.

  1. 1

    Choose the lane

    Pick the approach that failed last wave.

  2. 2

    Read the current fields

    Use the live cost and damage information.

  3. 3

    Place or equip

    Keep sight and retreat clear.

  4. 4

    Observe time to stop

    Compare whether the same lane now holds longer.

decision

Place a Turret deliberately

THXFOR1M was recorded with a Turret reward in August, but is now reported expired. If you already own a Turret, placement determines how much it helps at night.

Good placement

Covers an exposed approach for as long as possible.

Poor placement

Faces a wall, sits outside the fallback or cannot track the breach.

Known details

Details you can use now

Guns

Confirmed player-controlled defense system.

Turrets

Confirmed automated defense system; one verified code grants a Turret.

Update-sensitive

Check these values before spending

  • A complete current weapon catalog, crate odds and permanent damage table are not established.
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More player tasks

Keep the same run moving